Here you can see the first battleground for the game. I decided to give it more depth by implementing perspective to the ground level. Also I mainly used two base colors to make sure the characters stand out easily.
STICKMAN - SAVIOR OF THE CITY
So far three levels are planned for the game. Starting in a cave, the stickman is fighting his way through a burning city all the way to one of the bridges leading over the river out of it. The first background is like one big tile. It's continueable in every direction, so this level doesn't need to end at all. The other both are only repeatable to the left and right. So the player doesn't have to explore as much as he has to evade objects, fight enemies and jump as far and high as he can.