Local Nations was planed as a combination of strategy game and local based features. The player should have had the options to build cities, train units and fight against other players. Thanks to the GPS-technology this should have been possible in for example New York or Berlin.
Fameside was founded in 2011, but through lack of investment in the final stages, the game was never published and the company ceased to exist.
My main task in this company was creating the structure of the game using the UML (Unified Modeling Language) and prototyping.
Fameside was founded in 2011, but through lack of investment in the final stages, the game was never published and the company ceased to exist.
My main task in this company was creating the structure of the game using the UML (Unified Modeling Language) and prototyping.