RESUMÉ
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SANDRA PINKERT
2D Game Art and Animation
[email protected]
OBJECTIVE
To apply my skills as a 2D Artist by working in Animation, Illustration or Concept Art.
EDUCATION
Mediadesign Hochschule Berlin, Germany - 2008 till 2011
Studies in Gamedesign, Bachelor of Science
Studies included modules in narration, design, 2D & 3D Art, programming and architecture
Tutor for the gamedesign faculty during the 5th semester
Coaching and supervision for the gamedesign faculty moduls
Finished bachelor degree with the thesis
" Communication between Non-Player-Characters in Video Games"
Distinction for the best bachelor thesis of the game design department in Berlin, 2011
Studies in Gamedesign, Bachelor of Science
Studies included modules in narration, design, 2D & 3D Art, programming and architecture
Tutor for the gamedesign faculty during the 5th semester
Coaching and supervision for the gamedesign faculty moduls
Finished bachelor degree with the thesis
" Communication between Non-Player-Characters in Video Games"
Distinction for the best bachelor thesis of the game design department in Berlin, 2011
EXPERIENCE
Freelance Graphic & Web Designer, Sigrid Schein-Zint (Author), Ulm, Germany (November 2014 to present)
Freelance work including Web Design, Photography and Social Media
Freelance 2D Game Artist & Illustrator, Carmelo Mastrandrea, Willington, England (March 2014 to present)
Freelance work including multiple Card Illustrations and Card Designs for one game,
as well as Design of a physical Game Board and multiple Card Illustrations for another game
Freelance 2D Game Artist & Animator, Samir Besagic, Berlin, Germany (February 2015 to February 2016)
Freelance work including Isometric Game Art, Background & Animations
Freelance 2D Game Artist & Animator, Stone Pixel Games LLC, Nashville, USA (August 2014 to January 2015)
Freelance work including Interface, Character & Icon Design for State of Extinction (got announced in September 2015)
Freelance 2D Game Artist & Animator, Phantom Games Studio, New York (March 2014 to January 2015)
Freelance work including Map Illustration
Freelance Animator, Video & Sound Editor, Vallon Store, Berlin, Germany (November 2014 to December 2014)
Freelance work including Logo Animation as well as Video & Sound Editing for a cinema advertisement
Freelance Graphic Designer, Sigrid Schein-Zint (Author), Ulm, Germany (June 2014 to July 2014)
Freelance work including Cover Design and Photography for BLUTORANGE (published in June 2014)
Freelance Graphic Designer, Nuts, Berlin, Germany (April & June 2014)
Freelance work including Logo and Business Card Design
Freelance Illustrator, Gerd Fankhänel, Berlin, Germany (April 2014)
Freelance work including Animal Illustrations and Design
Freelance 2D Game Artist & Animator, Still Running, Eura, Finland (March 2014 to April 2014)
Freelance work including Character & Weapon Design as well as Animations for ZKW - Zombie Kill of the Week (published on Steam in March 2015)
Freelance 2D Game Artist & Animator, Beromath Entertainment, Portal, North Dakota (February 2014 to March 2014)
Freelance work including Character Design & Animations
Freelance 2D Game Artist & Animator, Pyrrhic Studios LLC, Boston (June 2013 to January 2014)
Freelance work including Character Design, Animations, Logo Design, Background & Promotion Art Creation
Freelance 2D Game Artist & Animator, Rocko Barnes Studios LLC, Ohio (October 2013)
Freelance work including initial character designs
Freelance 2D Game Artist & Animator, Javier Bryan, New York (March 2013 to May 2013)
Freelance work including Character Art, Animations, Background, Tile & UI Creation
Freelance Graphic Designer, Ronsdorf - Personal & Business, Dresden, Germany (December 2012 - January 2013)
Freelance work including creation of layouts and advertisements
Intern 2D Game & Concept Artist, Slipshift GmbH, Berlin, Germany (July - December 2012)
Internship as Concept- & 2D-Artist for Browser Games (Flash)
Worked on Pandeamonic: Lord of Legions from the beginning till start of closed beta
C#-Developer, Fameside Entertainment GmbH, Berlin, Germany (November - December 2011)
C#-Developer for iOS Games (Unity)
Intern C#-Developer, Brightside Games UG, Berlin, Germany (October - November 2011)
Internship as C#-Developer for iOS and Android Games (Unity)
Freelance work including Web Design, Photography and Social Media
Freelance 2D Game Artist & Illustrator, Carmelo Mastrandrea, Willington, England (March 2014 to present)
Freelance work including multiple Card Illustrations and Card Designs for one game,
as well as Design of a physical Game Board and multiple Card Illustrations for another game
Freelance 2D Game Artist & Animator, Samir Besagic, Berlin, Germany (February 2015 to February 2016)
Freelance work including Isometric Game Art, Background & Animations
Freelance 2D Game Artist & Animator, Stone Pixel Games LLC, Nashville, USA (August 2014 to January 2015)
Freelance work including Interface, Character & Icon Design for State of Extinction (got announced in September 2015)
Freelance 2D Game Artist & Animator, Phantom Games Studio, New York (March 2014 to January 2015)
Freelance work including Map Illustration
Freelance Animator, Video & Sound Editor, Vallon Store, Berlin, Germany (November 2014 to December 2014)
Freelance work including Logo Animation as well as Video & Sound Editing for a cinema advertisement
Freelance Graphic Designer, Sigrid Schein-Zint (Author), Ulm, Germany (June 2014 to July 2014)
Freelance work including Cover Design and Photography for BLUTORANGE (published in June 2014)
Freelance Graphic Designer, Nuts, Berlin, Germany (April & June 2014)
Freelance work including Logo and Business Card Design
Freelance Illustrator, Gerd Fankhänel, Berlin, Germany (April 2014)
Freelance work including Animal Illustrations and Design
Freelance 2D Game Artist & Animator, Still Running, Eura, Finland (March 2014 to April 2014)
Freelance work including Character & Weapon Design as well as Animations for ZKW - Zombie Kill of the Week (published on Steam in March 2015)
Freelance 2D Game Artist & Animator, Beromath Entertainment, Portal, North Dakota (February 2014 to March 2014)
Freelance work including Character Design & Animations
Freelance 2D Game Artist & Animator, Pyrrhic Studios LLC, Boston (June 2013 to January 2014)
Freelance work including Character Design, Animations, Logo Design, Background & Promotion Art Creation
Freelance 2D Game Artist & Animator, Rocko Barnes Studios LLC, Ohio (October 2013)
Freelance work including initial character designs
Freelance 2D Game Artist & Animator, Javier Bryan, New York (March 2013 to May 2013)
Freelance work including Character Art, Animations, Background, Tile & UI Creation
Freelance Graphic Designer, Ronsdorf - Personal & Business, Dresden, Germany (December 2012 - January 2013)
Freelance work including creation of layouts and advertisements
Intern 2D Game & Concept Artist, Slipshift GmbH, Berlin, Germany (July - December 2012)
Internship as Concept- & 2D-Artist for Browser Games (Flash)
Worked on Pandeamonic: Lord of Legions from the beginning till start of closed beta
C#-Developer, Fameside Entertainment GmbH, Berlin, Germany (November - December 2011)
C#-Developer for iOS Games (Unity)
Intern C#-Developer, Brightside Games UG, Berlin, Germany (October - November 2011)
Internship as C#-Developer for iOS and Android Games (Unity)
JOB SKILLS
- Extremely proficient in Adobe Photoshop and Mac OS X platform
- Proficient in Windows platform
- Knowledge of Adobe Illustrator
- Skilled with digital media as well as traditional
- Experienced in working under art directors and able to take direction
- Able to work in a variety of styles
- Experienced in character design and execution
- Great communication skills and team player
- Proficient in multitasking and working under tight deadlines